![]() I want to get through turn 36 and see the convoy thing work right, then get to the futuristic age and see the Femdom arrive. About the duplicate files I will try that but probably not today. About the Caveman, I have actually adjusted conditions to accommodate cavemen attacking at two. Mass confusion set in because when I told the editor to replace all (East China to Hong Kong etc) it also changed Northeast China to North Hong Kong etc but I didn't notice that at first. I was sure I had done all the txt files and such. Yes I was trying to replace East China with Hong Kong etc. This is what I did last night, I just deleted the stuff I had changed and replaced it with what I had uploaded in the zip. I'd start Wow, thanks to you and Black Elk for taking the time. Hopefully this will be easier though, like the old center name hanging around or coordinates in the polys under the old name or a duplicate name. TheDog was able to help me hunt down one of those doing detective moves with a previously saved txt to compare the contents, if that ever happens. Error message is a little confusing since you don't really know where exactly you goofed, or I couldn't tell myself. When this happens with the place.txts it can get hectic, cause the tool can still be running, you save out something with an accidentally blanked or removed place (or named for old center say, like one of those type goofs) but then move along, not realizing till you try to reload that the txt is hosed hehe. Also the centers/polys txt file is a quicker search, with fewer total entries. ![]() upside here is that you know which territory you renamed, so you know where to start the search. So you gotta go in and do it manually with the search feature inside notepad or the like, to figure out where it went haywire. These are frustrating when they happen, as it will prevent the tools from launching, like it'll flame out with an error when loading the txt files at the first step. The tools assume a sequence like from the ground up, but if modifying existing txt files, the order can get a little tricky, like it'll call up the poly or the centers for either step, when that's the thing you're modifying but the file navigator will still point you to the txt files, even if you click no to the initial prompt, so could have been that? Something similar can go down if you accidentally remove an entry in the Placement step for example, and then save the file with a blanked place there. ![]() Anyway, if you save out an extra center or have a rogue poly entry with the old name that got changed, it'll start spitting off errors "outofbounds" till you ditch that stuff and the associated coordinates in whatever txt file is giving the issue. Some steps will ask you to call up either the centers or polygons, even when it's not really necessary, and ask whether you want to use those for the territory names when using the various tools. You can search in a txt editor for the old name to see if it pops up anywhere. I'd check the centers file and the polys file to make sure you don't have a duplicate or unassociated entry there. Sometimes if you change the name of a tile, the old name will remain somewhere in one the txt files. ![]()
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